Pokemon Champions' development director wants to keep Pokemon battles around "forever."
This may seem like a weird thing to say given nearly every mainline game since 1996 has featured turn-based Pokemon battles. However, if last year's Pokemon Legends: Z-A is any indication, developer Game Freak isn't afraid to experiment with Pokemon's combat. In a surprising twist, Legends: Z-A ditched turn-based battles in favor of real-time combat. For many, this change breathed new life into Pokemon's combat, but it did leave others curious about the future of Pokemon battling. If Pokemon Champions is a success, then that future should be clear: Pokemon Champions will be the de facto way to compete in traditional Pokemon battles.
After nearly an hour of hands-on time with Pokemon Champions, development director and game producer Masaaki Hoshino sat down with a room of journalists over Zoom to talk about Game Freak's upcoming battle simulator. Set to release in April on Nintendo Switch and Nintendo Switch 2 in addition to mobile devices at a later date, Pokemon Champions aims to bring the depth of turn-based Pokemon battles to a free-to-play, live service model. As Hoshino puts it: "Regardless of what battle [mechanics] are introduced in the future[…] we wanted to make turn-based battles [always] available."
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