I've got an issue with people saying 'turn-based games are back, baby'. For those with the eyes to see, they never went away. Yes, Metaphor Refantazio and Clair Obscur: Expedition 33 might have reminded the masses that tactical min/maxing is video game catnip, and that there are so many brain-scratching things you can do with the formula, but the past few generations has been rife with gems in the genre: Dungeon Encounters, the Shin Megami Tensei series, Sea of Stars, Chained Echoes, and Eiyuden Chronicle: Hundred Heroes immediately spring to mind, but there are dozens more, too.
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