When Madden NFL 26 arrives this August, it'll adopt a key aspect of College Football 25: its speed. Ask anyone who's played both of EA's American football games over the last year and they'll surely tell you College Football is much faster--they'll probably also tell you they preferred it over Madden's intentionally more sluggish gameplay. At the time, College Football was finding its old self, as the game was the first in EA's series in 11 years, and the entries of yesteryear tended to play faster and looser than Madden, too.
For the NFL sim, however, the slower gameplay was meant to differentiate it from College Football, and capture the way NFL players are on more even footing than their collegiate counterparts, where the delta between pro-bound elites and average student-athletes should and does feel vast. However, the Madden team has considered a great deal of community feedback and has decided to accelerate Madden 26, bringing it closer to the feel of the College Football series.
EA Tiburon's Isaac Etheridge, also known as "Spade" from his days as a Madden content creator, spoke at length about the changes players can expect, specifically based on player feedback. He led with game speed, signaling just how much the team understands this was an area it had to focus on. "We believe the NFL is the home of the fastest, most explosive players on the planet, right?So we knew something had to change. We started to validate this, both internally and externally," Etheridge said, explaining how the team used a prospective build of a faster Madden to test its favorability with players.
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